I will have a complete review of Just Cause 2 later in the week, but in the meanwhile a helpful hint it is a must buy and in the running for game of the year. Another game that I completed was Aquarium HD which is a fish feeding simulator and the best use of Microsoft points since I bought my avatar a pair of white slacks. (this would be sarcasm though I admit the pants do look nice.) Needless to say Aquarium HD is not in the running for game of the year.
A correction on Monday's Videogame Roundup, Magic the Gathering is not on the Deal of the Week list after all. Another correction, is that it isn't Lady Gaga's Poker Face that went on sale as a downloadable tune but the Eric Cartman version from South Park... which honestly sounds like a better listen.
In fact Monday's post was full of misinformation. I still have Crackdown 2 at a rent or $10 wait for the bargain bin recommendation and have no plans for another preview. In addition Castlevania for Dummies as of 11:47 EST has not been released on XBOX Live Arcade as part of a very special start of the Summer of staying home and sitting on your ass promotion. I did however find out what a 'Deathsmiles' was.
Before I reveal my heavily researched top secret Deathsmiles information below, let me give a proper preview of this week's game reviews, previews and features that are on tap.
"When demos go bad a story of Too Human, Afro Samurai and Earthworm Jim HD."
"How not to release your game: a story about Alan Wake, Blurs and Split Second's May sales."
Just Cause 2
NCAA Football 2011
N3II: Ninety-Nine Nights
Sniper: Ghost Warrior
LEGO Harry Potter: Years 1-4
Xbox Live Arcade
Deadliest Warrior the game
Deathspank (not to be confused with Deathsmile)
Ancients of Ooga
Xbox Live Indie Games
7strains The Infection
Okay now that you have digested all that; Deathsmiles is a 2D side scrolling shooter featuring a Japanese “Gothic Lolita character design". In other words it is a very Japanese game. Deathsmiles is also a straight arcade port from a few years ago and as a result not in HD. Expect lots of colorful sprites, endless waves of bullets and fan service upskirt shots. Or you could just play Aegis Wing while watching Ikki Tousen on a separate set. BTW chances of me accidentally interchanging Deathsmiles and Deathspank in my commentary are running about one hundred percent. And yes those are actual cosplay Deathsmiles characters below.
Eurogamer.net Podcast #26 is out and it is an interesting listen. Yes the sound quality on the Eurogamer podcasts is still pretty spotty, yes it often sounds like the B-roll for Alfred Hitchcock's The Birds is playing in the background (For some reason there are a lot of seagulls and England doesn't have windows that block sound) and yes they use those cute foreign terms and references. Their very special guest this week was Ignition Entertainment's Jamie Firth to talk about Blacklight: Tango Down. Since Eurogamer gave that game almost a worse thrashing than
A special note:
G4's feedback above features special guest Geoffrey Zatkin who's scientific study proves that game reviewers matter. Expect Zatkin's research to be trumpeted by the review crew till the sun turns into a white dwarf and the earth becomes frozen lifeless hulk. Between the self congratulatory coverage the panel also touches on the sales numbers from May and one of my favorite topics comes up, the importance of demos. Which leads into my second article planned for this week "When demos go bad a story of Too Human, Afro Samurai and Earthworm Jim HD."
On Metacritic this week NCAA Football 2011 has gotten some good notices, along with the usual is it worth buying if you already own NCAA Football 2010 hand wringing. I will have a full report soon.
Crackdown 2, Blacklight: Tango Down and Ancients of Ooga continue to take a light pummeling from critics. Gamers that plunged their fifteen bucks into Blacklight seem to be taking it pretty hard... while reviewers of Crackdown 2 strangely enough kind of wish it had been a fifteen dollar DLC itself. Ancients of Ooga seems to suffer from being too nice and too easy. (It is an awfully good looking and charming game.)
Well as you can see from that giant list above we have our work cut out for us this next week. Will all those reviews, previews and articles get done in the next seven days? Nope... but we should take a good chunk of them out and try to keep it witty and informative. Meanwhile back here at headquarters we are looking forward to starting up Crackdown. (No not Crackdown 2, Crackdown... lets just say I am running a tad behind on my games)
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